June 29 – July 2, 2026 · San Francisco, CA · imported from ai.engineer's public schedule feed

AI Engineer World's Fair 2026 — unofficial import demo

Unofficial demo. This programme was imported from the AI Engineer World's Fair's own public schedule feed to show vibeboard at real conference scale. Not affiliated with, or endorsed by, the organisers.

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Session

Latency Is a Budget. Humanlike Is the Goal.

Jesse Hall

When
Wednesday, July 12:25 PM – 2:45 PM · 20 min
Where
Expo Stage 3 SWSan Francisco, CA · imported from ai.engineer's public schedule feed
Google Calendar

About this session

Most agents do their work in the background. They write code, automate tasks, and run research. But the moment an agent has to interact with a human in real time, everything you know about building and evaluating it changes. This session is about designing humanlike agents that can hear, see, and speak. It starts with the question nobody can answer today. With hundreds of models to choose from, how do you pick a stack that holds up in a live conversation? We'll show why public leaderboards fail for realtime agents, and why the latency on your dashboard isn't what your users experience. Then we'll flip the process around. Define the outcomes you want as human-equivalent behaviors, and work backwards from there to your evaluations, your models, and a production iteration loop. You'll leave with a concrete decision framework and an open benchmark you can run yourself.

Speaker

Jesse Hall

Staff Developer Advocate, Livekit

Jesse Hall is a Staff Developer Advocate at LiveKit and a full-stack developer who specializes in teaching TypeScript developers how to build AI-powered web applications using real-time communication technologies. He creates practical articles, videos, and interactive talks that break down complex voice AI and agent concepts into clear, production-ready takeaways.